/*

    Whenever G-Force decides to show the song text (see the 'T?' pref), G-Force looks for a config/sprite name "Track Info" to execute.  You can have G-Force do whatever you like by changing what you do in this config.  If G-Force can't find a config named "Track Info", then G-Force won't do anything.  You should be familiar with "Default Sprite" before looking at this config.

    In any text spite, whenenver G-Force sees #ARTIST#, #ALBUM#, and #TITLE#, it will substitute the appropriate string.  Open "Track Info" in the folder named "Text" (inside the folder named "Sprites") to see examples.  Suppose you like tracks to appear as "<song> (<artist>)", all on one line, you'd edit the Track Info sprite to: "#TITLE# (#ARTIST#)".  Note that G-Force preserves carrage returns in text sprites.

*/


// The speed of the text: 1 in 5 chance that the text moves around (sqwv() returns 0 or 1)
Sped="15 * sqwv( rnd( 5 ) )",

/* Use GF to give us cords that bounce around the screen (or if 'Sped' is 0, just stay in the starting cord on the screen).  If we always wanted the text rectangle in the center of the screen, we could use X="0" and Y="0", or if we always wanted the text in the upper left part of the screen, we could use X="-.98" and Y=".98". */ 
X="XPOS",
Y="YPOS",


// The 'Pen' and 'EPen' parameters are omitted (see "Default Sprite")


// See "Spinners"...
PDur="8",

// Compatibilty...
Vers=100
 